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Tearcher version
This version has some answers. |
1. Agile Video
Let’s watch and discuss this video:
2. Communication exercice
2.1. Setup
Split in groups and in each group design 2 volunteers:
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a "cartoonist" (with minimal talents if possible)
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one student who will play the project owner.
Everybody else will play project supervisors.
2.2. Let’s play
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Cartoonists get out and are briefed by teacher
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The project owner discover the drawing and dictate to the project supervisors what they are supposed to produce (to draw). This part should only last 3 minutes.
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The PS do not see the original drawing.
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The PO do not see what the PS are drawing.
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We compare the original and the PS drawings :-)
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The PS select the best drawing (and send me the picture for my materials)
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The best drawer become PO and we start again with other topics.
3. Story mapping (40')
3.1. MoSCoW
Could you remind what this abbreviation means?
- M
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Must
- o
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(nothing)
- S
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Should
- C
- o
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(nothing)
- W
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Won’t (or Will)
3.2. Exercice
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In groups, prepare a "MoSCoW" paperboard.
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Distribute the material cards (User Stories)
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Without talking place the cards on the map
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Call the teacher when you believe you’re done
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Discuss the validity of your choices with the client
Tearcher versionToo much "Must" in general.
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Redo the mapping (you’re allowed to discuss this time)
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Plan the US by iterations
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Negociate with the client the MVP (Minimum Viable Product)
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Each team membre realise a drawing of the expected product (taking the MVP into account)
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Make the client choose the product closest to its real expectation
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Compare with the real expectation